Environmental modeling will help students learn the technical and artistic skills to create visually appealing 3D environments.
Students will learn about analyzing and interpreting designs, blocking, rhythm, variation, spacing, UV Mapping, hard surface, organic, and prop modeling, generating textures, Maya's NCloth and more.
Introduction to 3D lighting provides students with an in depth overview of the lighting tools available in Autodesk Maya and Arnold. Students will become comfortable working with lights in Maya and will learn how to compose and render amazing images.
In addition to learning how to light a scene in Maya students will be taught cinematic lighting principles, and how they apply to real world lighting applications as well as CG applications. This will better inform the lighting decisions that the students make.