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Christopher Wright
AnimSchool Instructor
Specializing in character development, Christopher Wright is a 3D modeler with a passion for bringing characters to life. He brings over 20 years of experience with a career that spans video games, film production, and visual development. During this time he has served in many posts, from Studio Art Director, to Department Head, to Production Artist. Studios include LAIKA, Sony Pictures Animation, Disney Interactive, Warner Bros Animation, Sony Pictures Imageworks, Take Two Entertainment, Rovio, Netflix, and more. Recent productions include the Mitchell family featured in The Mitchell’s vs the Machines, Hotel Transylvania: Transformia, Missing Link, Smallfoot, Storks, The Angry Bird Movie, Smurfs: The Lost Village, Hotel Transylvania 2, and more. Having a wide spectrum of experience has helped Chris develop a deep understanding of the craft and challenges that a modeler faces in a wide variety of work settings. From props and environments, to vehicles and characters, he’s done it all. Game development has played a strong role in Chris' career path; he served as the Department Head of character modeling with Disney Interactive, leading a team of artists to create the Disney Infinity franchise. Chris is currently working as a visual development modeler at Sony Pictures Animation with a strong emphasis on translating 2D to 3D with maximum accuracy. His goal in the teaching community is to pass on the knowledge and experience he’s acquired along the way to help usher in the next generation of great artists and animators.
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United States
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CURENTLY TEACHING
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