Class Catalog

Class Details

TERM DATES: Jul 2, 2023 - Sep 16, 2023
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya
Introduction to 3D Animation
An introduction to the principles of animation, applied to simple objects and scenarios.

In seven assignments, students animate with balls of different weights, an alien tow-truck ship, and a ball with legs to learn about: timing, arcs, spacing, ease in and out, weight, gravity, drag, secondary action, overlap, follow through, squash and stretch, exaggeration and the basics of bipedal locomotion. Students learn software concepts such as: projects, workspace, AutoKey keyframing, hotkeys, graph editor editing, tangents, curve cycling, and playblasting.

Demonstrating these skills becomes the foundation for more advanced techniques learned later in the Animation Track and Program.

1 - Timing and spacing while thumbnailing your first animation assignment.
2 - Bouncing ball assignment.
3 - Ball with character assignment.
4 & 5 - Learn follow through in a new animation using a pendulum in motion.
6 & 7 - Start simulating character locomotion through creating a walk cycle.
8, 9 & 10 - Varied character turns using a character.
11 - Finalizing and submitting assignments.
critique time *
class time
Friday 9:30 PM - 11:00 PM
Tuesday 9:30 PM - 11:00 PM
Monday 9:00 PM - 10:30 PM
Wednesday 9:00 PM - 10:30 PM
Monday 10:00 PM - 11:30 PM
Wednesday 10:00 PM - 11:30 PM
Saturday 12:00 PM - 1:30 PM
Tuesday 10:30 AM - 12:00 PM
Wednesday 11:00 PM - 12:30 AM
Monday 11:00 PM - 12:30 AM
Thursday 12:30 AM - 2:00 AM
Monday 11:00 PM - 12:30 AM
Saturday 10:30 AM - 12:00 PM
Monday 10:30 AM - 12:00 PM
Christopher Dias
Chris has over 15 years of Animation experience and a graduate from Sheridan's 2006-07 Digital Character Animation course, Canada. At Sheridan, He won the DreamworksAnimation SKG Scholarship for best student character animation for his student projectthat year. He later ende...
Janel Drewis
United States
Janel is an animator at DreamWorks, currently working on Trolls 3. She's been in the industry since 2012, with work spanning multiple studios across games and film including Disney, Pixar, Sony Imageworks, Animal Logic, Telltale Games, and Ubisoft. Most recently, she's contr...
Aleksandar Kolev
Aleksandar is a Bulgarian animator with over 10 years of experience working in different areas of the entertainment industry such as Feature, TV, VFX, Adverts and Games. He has animated on award winning projects like Spider-Man: Into the Spider-Verse, Mitchells vs The Machin...
Aldric Lopez
Aldric is currently a Senior Animator at Animal Logic Vancouver. He previously worked at Sony Pictures Imageworks and MPC as an animator after graduating from Animschool. He is experienced in a wide range of animation styles ranging from ultra realistic vfx creatures to car...
Daniel Paul
Daniel started his animation journey in 2004. He's worked in television, games, feature animation, visual effects, advertising, and augmented reality. Projects he's worked on include Overwatch, Scoob!, Spider-Man: Into the Spider-Verse, Ferdinand, Edge of Tomorrow, Angry Bir...
Harish Pawar
Harish has over 14 years of experience professionally animating characters for Vfx films. Started his career back in 2007, He has worked for Oscar winning studios such as Rhythm and Hues, Double Negative, Method, Image Engine and currently a Senior Animator at Scanline Vfx. ...
Stay up-to-date on the latest news, special events and new offerings from AnimSchool!