 
                        
                            
                                TERM DATES: Sep 28, 2025 - Dec 13, 2025
                            
                            
                            
                                COURSE PREREQUISITES: Introduction to Maya
                            
                         
                     
                    
                        Introduction to 3D Modeling
                        $1620
                        
                            An introduction to the principles of polygon modeling, applied to simple objects.
This course teaches professional topology layouts for hard surface and character modeling. Students learn modeling workflows to achieve desirable shaping, and common rest states for rigging. Students model organic and inorganic objects, a real-world household object, model a designed vehicle, and a designed character bust. Students learn basic modeling concepts like edge flow, working with manipulators, isolate selection, primitives, history, loft, bevel, extrusion, duplication, transformation space, soft selection, reflection editing, lattices, converting geometry types, projects, and workspace.
Students learn how to effectively interpret a design and realize that vision in 3D space. Students will also be taught about visual appeal, and how to make their models stand out.
                        
                        
                        
	
                           - Overview of modeling techniques
- Modeling a real world object
- Modeling from a design
- Modeling a human head