Class Catalog

Class Details

TERM DATES: Jun 29, 2025 - Sep 13, 2025
LEVEL: Intermediate 
COURSE PREREQUISITES: Body Acting
Introduction to Game Animation
$1620
Animators learn what it takes to work in the ever changing gaming industry and deliver assignments that are set in an Unreal game development pipeline. Students coming out of the courses will have essential demo reel material required for most video game animator positions for gameplay and cinematics.

Students learn game theory, engines, and a basic understanding of the pipeline. They will create player and enemy animations, using AnimSchool's game character rigs.

It's about GAMING! Each week students will export their work from Maya into the Unreal engine, where they will learn about Blueprints and how to make their animations feel responsive.

Prerequisites: Introduction to 3D Animation, Animating Characters, or equivalent experience. A basic understanding of animation principals and body mechanics is a must

Students must meet system requirements for running Unreal.
critique time *
class time
instructor
notes
Wednesday 8:00 PM - 9:30 PM
Monday 8:00 PM - 9:30 PM
Monday 8:00 PM - 9:30 PM
Thursday 8:00 PM - 9:30 PM
ABOUT INSTRUCTORS
Neave Lifschits
Canada
Neave is currently a Lead Gameplay Animator at Superseed Studios working on Judas. He has experience in both 2D and 3D on a variety of games, films and tv shows, working at studios such as Animal Logic, Reel FX and Cinesite. Some of his credits include TMNT: Mutant Mayhem, T...
Victoria Lopez
United States
Victoria is a Senior Animator in the video game industry. She has helped develop major AAA titles such as Call of Duty: Modern Warfare I & II, Warzone and Madden NFL to name a few. Victoria is currently working at Superseed Studios, for an upcoming video game called Judas; a...
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