Class Catalog

Class Details

TERM DATES: Jan 2, 2023 - Mar 19, 2023
LEVEL: Beginner 
COURSE PREREQUISITES: Introduction to Maya
Introduction to 3D Modeling
An introduction to the principles of polygon modeling, applied to simple objects.

This course teaches professional topology layouts for hard surface and character modeling. Students learn modeling workflows to achieve desirable shaping, and common rest states for rigging. Students model organic and inorganic objects, a real-world household object, model a designed vehicle, and a designed character bust. Students learn basic modeling concepts like edge flow, working with manipulators, isolate selection, primitives, history, loft, bevel, extrusion, duplication, transformation space, soft selection, reflection editing, lattices, converting geometry types, projects, and workspace.
Students learn how to effectively interpret a design and realize that vision in 3D space. Students will also be taught about visual appeal, and how to make their models stand out.
- Overview of modeling techniques
- Modeling a real world object
- Modeling from a design
- Modeling a human head
critique time *
class time
Tuesday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
Monday 11:00 PM - 12:30 AM
Thursday 11:00 PM - 12:30 AM
Sunday 9:00 PM - 10:30 PM
Wednesday 12:00 AM - 1:30 AM
Oganes Kharikian
United States
Ogi has been working as a Modeler in the animation industry for over 13 years at studios such as Nickelodeon, DreamWorks, Paramount Animation and Warner Bros. Animation. His credits include the CG revamp of “Teenage Mutant Ninja Turtles”, “Voltron”, “Fast and Furious” series...
Luis Labrador
United States
Luis currently holds a position as Modeling supervisor at Walt Disney Animation Studios, he also had a successful career at Sony Pictures Imageworks as a Senior Character Modeler in the visual effects department and DreamWorks Animation as a Senior Modeler in the animation d...
Jackie Marion
United States
I am a CG Modeler and currently work as a Asset Supervisor at Warner Bros. I studied Animation at the UCLA's School of Theater, Film, and Television where I studied all aspects of animation and produced my own short films. After graduation in 2013, I started working at Dream...
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