Class Catalog

Class Details

TERM DATES: Jul 3, 2022 - Sep 17, 2022
LEVEL: Intermediate 
COURSE PREREQUISITES: Animating Characters, Body Mechanics, Introduction to 3D Lighting, Introduction to 3D Modeling, Introduction to Rigging, Body Mechanics
Body Acting
In this course students create a multi-shot pantomime story, learning body kinematics in the context of acting. By using a character's expressive actions and poses, the students learn how to make a character appear to think and make decisions based on external forces or internal motivation. Students learn posing, rhythm, solidity, beats/phrasing, appeal, personality, structure, solid and malleable parts, simplicity of form, straights and curves, texture in timing, thorough blocking, moving holds and how to stage their performance for optimal presentation to an audience. Multiple shot assignments focus on hookups, screen space, and cameras, knowing shot context and importance. With their first serious attempt at storytelling at AnimSchool students express their creativity at a whole new level.

1 - Brainstorm an idea for your multi-shot story animation.
2 - Confirm your story idea and begin planning the animation in detail.
3-7 - Blocking and blocking plus for your characters in the scene.
8-10 - Spline and polish.
11 - Finalizing and submitting assignments.
critique time *
class time
Friday 2:00 PM - 3:30 PM
Sunday 2:00 PM - 3:30 PM
Tuesday 12:30 AM - 2:00 AM
Thursday 12:30 AM - 2:00 AM
Monday 10:00 PM - 11:30 PM
Wednesday 10:00 PM - 11:30 PM
Sunday 9:00 PM - 10:30 PM
Tuesday 9:00 PM - 10:30 PM
Thursday 6:30 PM - 8:00 PM
Monday 6:30 PM - 8:00 PM
Jean-Luc Delhougne
With more than 15 years of experience, Jean-Luc started his career as a 3d generalist on several commercials then decided to specialize in character animation. Since then, he has been lucky enough to animate, lead and supervise talented people from all over the world on a w...
Ryan OReilly
Ryan is a Senior Animator at Sony Imageworks. Animating since 2004 he has a wide range of experience working on TV, VFX and Animated Feature Films. He has worked with animation legend Glen Kean on the movie "Over the Moon" and animated on the Oscar winning "Spiderman into t...
Tyler Phillips
United States
Tyler is a Character Animator at DreamWorks Animation originally from San Diego, California. After earning his bachelors in Graphic Design, he got his big break in the industry as a compositor in live action working in Prague in 2005. He then did a ninja back flip into...
Luke Randall
United States
 Luke is originally from Australia but now resides in Los Angeles, California where he works as a character animator at Dreamworks Feature Animation. He got his start TV and games before moving into features where he has completed animation on Shrek Forever After, Megam...
Nicholas Symons
Currently working as an Animation Director at DNeg, Nick has over twenty years of industry experience and has produced animation for games, commercials and feature films. Nick, who is from the UK, began his career in London and has worked for several high profile companies i...
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