Class Catalog

Class Details

Fall 2026:

TERM DATES: Oct 4, 2026 - Dec 19, 2026
LEVEL: Intermediate
COURSE PREREQUISITES:Game Essentials (Intro to Game Animation), Body Acting

Game Creatures and Mocap (Game Pipeline)

$1620

For the first half of the term, students focus on enemy AI animations for creatures and quadrupeds, including traversing, flying and attacking. They then learn how to cycle, heighten, and stitch motion capture using an extensive library of moves.
Students will expand their technical skills as they continue to implement their work inside of Unreal.
Students must meet the system requirements to run Unreal.
Critique Time * Class Time Instructor Notes
Monday 9:00 AM - 11:00 AM Friday 9:00 AM - 11:00 AM
Cody Martin
Monday 11:00 PM - 12:30 AM Thursday 11:00 PM - 12:30 AM
Alejandro Potter

ABOUT INSTRUCTORS

Cody Martin

United States Flag United States

Cody is a Senior Gameplay and Cinematic Animator who's worked on award winning AAA games like: God of War: Ragnarok, Spider-Man 2 (PS5), Avowed and more!
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Alejandro Potter

United States Flag United States

Alejandro Potter is an experienced artist who specializes in gameplay and character animation. His most notable projects include Destiny 2: Forsaken, Call of Duty: Modern Warfare (2019), Jurassic World: Evolution, and Apex Legends.
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