Class Catalog

Class Details

TERM DATES: Sep 29, 2024 - Dec 14, 2024
LEVEL: Intermediate 
COURSE PREREQUISITES: Animating Characters, Body Mechanics, Introduction to 3D Lighting, Introduction to 3D Modeling, Introduction to Rigging, Body Mechanics
Body Acting
$1620
In this course students create a multi-shot pantomime story, learning body kinematics in the context of acting. By using a character's expressive actions and poses, the students learn how to make a character appear to think and make decisions based on external forces or internal motivation. Students learn posing, rhythm, solidity, beats/phrasing, appeal, personality, structure, solid and malleable parts, simplicity of form, straights and curves, texture in timing, thorough blocking, moving holds and how to stage their performance for optimal presentation to an audience. Multiple shot assignments focus on hookups, screen space, and cameras, knowing shot context and importance. With their first serious attempt at storytelling at AnimSchool students express their creativity at a whole new level.



1 - Brainstorm an idea for your multi-shot story animation.
2 - Confirm your story idea and begin planning the animation in detail.
3-7 - Blocking and blocking plus for your characters in the scene.
8-10 - Spline and polish.
11 - Finalizing and submitting assignments.
critique time *
class time
instructor
notes
Saturday 9:00 AM - 10:30 AM
Sunday 9:00 AM - 10:30 AM
Tuesday 2:00 PM - 3:30 PM
Friday 2:00 PM - 3:30 PM
Tuesday 7:00 PM - 8:30 PM
Friday 7:00 PM - 8:30 PM
Monday 9:00 PM - 10:30 PM
Thursday 9:00 PM - 10:30 PM
Monday 8:00 PM - 9:30 PM
Wednesday 8:00 PM - 9:30 PM
Wednesday 10:30 AM - 12:00 PM
Saturday 10:30 AM - 12:00 PM
Monday 10:00 PM - 11:30 PM
Wednesday 10:00 PM - 11:30 PM
Sunday 9:00 PM - 10:30 PM
Tuesday 9:00 PM - 10:30 PM
ABOUT INSTRUCTORS
Jean-Luc Delhougne
Canada
With more than 15 years of experience, Jean-Luc started his career as a 3d generalist on several commercials then decided to specialize in character animation. Since then, he has been lucky enough to animate, lead and supervise talented people from all over the world on a w...
Fatih Dogan
Thailand
Fatih is currently an animation supervisor at Megalis vfx on an undisclosed feature film. He has 13 years of experience working in Feature Animated and VFX Films, Some of the studios and projects he has worked on are Dneg Feature - Under the Broadwalk, MPC - The Lion King, ...
Morten Enevoldsen
United States
Morten is a Danish animator with more than 15 years worth of experience. His experience stretches feature animation, tv, vfx, cinematics, AR, VR and plain old commercials. Currently working as a senior animator at Epic Games. Past work includes Blizzard's Diablo 4 cinemat...
Scott Guppy
Canada
It’s hard to imagine but I’ve been in this industry for 20+ years. The first part of my career was working in TV and commercials before making the jump into feature animation, where I’ve spent the last 12 years. I spent 4 years at Sony Imageworks where I got to work on a wid...
Neave Lifschits
Canada
Neave is currently a Gameplay Animator at Superseed Studios working on Judas. He has experience in both 2D and 3D on a variety of games, films and tv shows, working at studios such as Animal Logic, Reel FX and Cinesite. Some of his credits include TMNT: Mutant Mayhem, The Mo...
Aldric Lopez
Canada
Aldric is currently an Animation Director at ICON creative studios. He previously worked at Animal Logic Vancouver, Sony Pictures Imageworks and MPC as an animator after graduating from Animschool. He is experienced in a wide range of animation styles ranging from ultra rea...
Tyler Phillips
United States
Tyler is a Character Animator at DreamWorks Animation originally from San Diego, California. After earning his bachelors in Graphic Design, he got his big break in the industry as a compositor in live action working in Prague in 2005. He then did a ninja back flip into...
Luke Randall
Australia
 Luke is originally from Australia but now resides in Los Angeles, California where he works as a character animator at Dreamworks Feature Animation. He got his start TV and games before moving into features where he has completed animation on Shrek Forever After, Megam...
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