Class Catalog

Class Details

Fall 2020: 3D Character Program / Rigging Automation
TERM DATES: Oct 4, 2020 - Dec 19, 2020
LEVEL: Intermediate 
COURSE PREREQUISITES: Introduction to Rigging, Advanced Rigging
5. Rigging Automation
$1620
There are many parts of CG pipeline that can be automated and made simpler by writing code. Modern rigging for instance does not rely on hand-making rig parts for each character.

Many companies have Pipeline TD or Engineering departments responsible for automating the daily tasks of artists. And of course programming skills can be very beneficial for artists themselves.

After taking this class an animator, modeler or a rigger will learn how to make their process faster and easier through writing code that will take care of the tedious parts of their work.
- Functions, Classes, Object Oriented Programing.
- Python and Mel Scripting
- Pseudo-Code and Structure
- Inheritance
- Building IK/FK Classes
- Sub-Packages
-Developing a Utility Scripts Library
critique time *
class time
instructor
notes
Saturday 6:00 PM - 7:30 PM
Tuesday 9:30 PM - 11:00 PM
ABOUT INSTRUCTORS
Daria Jerjomina
United States
Daria is a software engineer at Anki, a robotics company, where she develops animation and robotics pipeline tools. Though now an engineer, she started her career as a rigger, and previously worked at Laika, where she did CG face rigging and built internal tools for Laika's ...
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